By Bill Rapp
In building this system, we included EVERY game turn from April 1991 through the present! This includes game data from as early as Game 15! Every turn ever played by our subscribers from April 1991 was sorted by date, and compiled in the computer, giving PTS the ability to retrofit this rating system - a massive task that took over a year to complete!
As you have gained experience in WORLD CONQUEST, you have become a better player. THE WC PLAYER RATINGS gives you a way to compare yourself with other players. This system is designed to encourage player continuity which benefits players and moderator alike.
CONTRIBUTION BY LEVEL
In addition, when the game ends, 3 points are added for each turn completed.
Example: Game 880 = 780 base points
30 Turns x 3 VP's each = 90 turn points
Game 880 = 780 + 90 = 870 total game points
When the game ends, each SURVIVING player gets a percentage of the game points*.
The above example is a simplification since it is the rare game that ends with no DEAD or STANDBY players. To ensure that the surviving players receive all 100% of the available VPs, we use an averaging equation that distributes the unclaimed points (from dead and standby positions) proportionately among the surviving players. (So your VP's will be slightly higher to reflect this calculation.)
IN ADDITION, each surviving player gets 3 points for each population center (metro, city, town and village) he controls at the end of the game.
Example: The winner had 12 Cities & 3 Villages at game's end for a total of 15 population centers. 15 x 3 = 45 VP's.
This means that the game winner in the Example would get:
We believe that the WC rating system meets the needs of being able to accurately assess our current subscribers abilities and will be capable of standing the test of time as we grow!
* (Although team games VPs are rated like all other game, the distribution of the surviving VP percentages are modified on a game-to-game basis, based on a number of factors.)
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Last edited on 6/1/95
The author, Bill Rapp, can be reached at: conquest@dnai.com