Here is an example of the "HIGH ORBIT" perspective!
Here is an example of the "LOW ORBIT" perspective!
Here is an example of the "OPERATIONAL" perspective that players use when giving their units marching orders!
Here is an example of the "AIRPLANE" perspective!
Here is an example of the "TREETOP" perspecive!
Here is an example of "Turn One" of a Head-to-Head game!
Here is an example of "Turn Two" of a Head-to-Head game!
Here is an example of "Turn Three" of a Head-to-Head game!
Here is an example of "Turn Four" of a Head-to-Head game!
WCVIEW offers an extensive "Help" screen. Unit statistics can be found there, as well as questions on game mechanics! A SAMPLE HELP SCREEN from the WCVIEW can be viewed here.
WCVIEW's combat page is color coordinated by location, showing all the gory details as enemy and friendly units pile into the target square.
Here is a representative SAMPLE OF A WC COMBAT REPORT.
WCVIEW allows players to review the orders given to their units and watch the units roll across the game map!
WCVIEW automatically tracks the various costs of each units moves!
WCVIEW allows each player to name their cities and units! This allows player to pursue a "theme" such as the Roman Legions, the Borg, etc.
WCVIEW allows e-mail messaging between any/all players in their game. Messages can take the form of PROPAGANDA (where the author is not announced) or ANNOUNCEMENTS to all players, or INDIVIDUAL messages to one or more players!
Last edited on 4/25/95
The author, Bill Rapp, can be reached at: conquest@dnai.com