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Abstract
Organizational and Process Patterns
Aesthetic Pattern
Application Design is Bounded By Test Design
Apprentice
Architect Also Implements
Architect Controls Product
Architecture Follows Organization
Buffalo Mountain
Code Ownership
Compensate Success
Coupling Decreases Latency
Conway's Law
De-Couple Stages
Developer Controls Process
Developing in Pairs
Divide and Conquer
Domain Expertise in Roles
Don't Interrupt an Interrupt
Engage Customers
Engage QA
Firewalls
Form Follows Function
Gatekeeper
Group Validation
Hub-Spoke-and-Rim
Interrupts Unjam Blocking
Load Balancing
Manager
Mercenery Analyst
Move Responsibilities
Named Stable Bases
Organization Follows Architecture
Organization Follows Location
Organization Follows Market
Patron
Phasing it In
Planning and Architecture
Prototype
Review the Architecture
Scenarios Define Problem
Self-selecting team
Shaping Circulation Realms
Size the Organization
Size the Schedule
Solo Virtuoso
Take No Small Slips
Three to Seven Helpers Per Role
Two heads are better than one
Work Flows Inward
3 to 7 Helpers Per Role