wall entity definition
RoBOTL
wall entity definition
wall from x , y direction for length ;
This creates a linear wall of blocks
within the entity being defined by the
WorldEntity definition.
The length of the wall is defined by the
expression
length, starting at the
coordinates specified by
the expressions x and y,
running in the direction specified.
Note that the coordinates x and y
are relative to the
coordinates given on the
place control statement
which instantiates the objects within this entity.
The direction can be one of:
Other entities:
See also:
You can also go:
Created on 20 June 1995
Last revised 20 August 1996
Copyright ©1995,1996 Walter S. Ching, n1hbr@ma.ultranet.com