Monster rolls:
3 & 1
 
 

TODAY
YESTERDAY
SETUP
STATUS

LARGE MAP
SMALL MAP
ITEMS
SETUP CARDS

HOUSE RULES

 
 
Season:
EASTER
Melting snows and late blizzards
 
Weather:
Showers
5 days/week
3 basic
1 sunlight

Mountains:
3 phases to enter

FOOD to CHAPEL

ESCORT to CHAPEL

Reward: 3 GOLD/clearing

49th Day:
Purple magic

Day 48


Birdsong

Again terror strikes on fluttering wings, only this time it is dragons instead of bats. The Magician gets caught up on some reading while the Swordsman, Wood Girl and assorted hirelings get caught up on some cleaning.


Sunrise

The little Woodfolk, little Lancers and rogues follow Kabats the Swordsman.
The lone soldier follows Micky the Amazon.


Daylight

Kabats the Swordsman (CURST VALLEY 5, Snow White Inn) chooses to go now.
  Kabats gives Atalanta some gold in exchange for Truesteel, a shield and a helmet.
- Search, loot (4,3) finds T8/H6 horse
- Search, loot (4,2) finds M6/M5 horse
- Search, loot (6,4) finds a treasure card
- Search, loot (2,4) finds L5/L4 horse
Nothing arrives.
"Still more stuff here."

The Woodfolk Leader (CURST VALLEY 5, Snow White Inn)
- Search, loot (4,6) finds a treasure card
- Search, loot (1,1) finds the Bane sword
- Search, loot (3,6) finds a treasure card
 Hands everything to Kabats.
- Search, loot (1,1) finds a helmet

Ricky the Magician (CHASM 3)
* Alert VI4*
- Search, read runes (3,4)-1=3 learns and awakens spell
- Search, read runes (2,5)-1=4 awakens spell
- Search, read runes (6,5)-1=5 cursed (6,5) DISGUST (Recorded FAME is worthless)
- Search, read runes (2,4)-1=3 learns and awakens spell
Block the Witch
Reveals Red Smoke C and Red Altar 1. Nothing arrives.
"Just where do you think you're going?"

Willie the Witch King (MOLEHILL 6, White Dragon's Hoard & Pool of a red octopus)
 Activates the Phantom Glass.
- Search, loot (6,1) finds nothing
- Search, loot (4,3) finds a treasure card
- Search, loot (4,4) finds a treasure card
 Activates the Black Book and Elusive Cloak and deactivates the Phantom Glass.
- Search, magic sight (1,6) finds nothing
Reveals White Stink M and Red Lost Castle which contains Red Flutter 2, White Howl 5, Red Shrine 4, Red Pool 6, and White Hoard 6. A pair of flying dragons flutter into clearing 2.
"Oh, no. I hear leathery wings again."

The Crimson Company Commander (LINDEN WOODS 5, Large white campfire)
- Hire, friendly (2,2) Price x2, accepts. Witch King hires the White Company for 32 GOLD.
- Hire ~ cancel activity
- Hire ~ cancel activity
- Hire ~ cancel activity

Granny's familiar (DESCENT 2)
- Move Horrid Valley 1
- Move Horrid Valley 4
- Move Chasm 1
Purr.

Granny the Witch (CHASM 3)
Blocked by the Magician.
"And just what do you think you are doing?"

Xelvonar the Wizard (MOLEHILL 6, White Dragon's Hoard & Pool of a red octopus)
  The dwarf shows him the pool.
- Search, loot the hoard (3,6) finds nothing
- Search, loot the hoard (3,4) finds nothing
- Search, loot the pool (6,5) finds Dragon Essence, fatigues Magic II3*
- Search, loot the pool (6,1) finds a treasure card, fatigues Magic III2*
Two Red flying dragons flutter over here, block Willie, Xelvonar, and Haggr and stop prowling.
"At least they waited until I was done this time."

The Bashkar Leader (RED WOODS 5, Small white campfire)
- Search, loot (6,5) finds nothing
- Search, loot (6,1) finds nothing
- Search, loot (2,6) finds nothing
  Hand everything to Feanor.
- Move Red Woods 4

Mikki the Amazon (HIGH PASS 4)
- Hide (2,2) Hides!
* Move and
- Move and
- Move High Pass 1
- Search, loot (1,4) finds nothing
Reveals White Ruins C and White Altar 1. Nothing Arrives
"This mountain climbing is making me tired."

Hrolf the Berserker (HORRID VALLEY 2)
- Alert Great Axe
- Move Pine Woods 2
- Move Chasm 4
- Move Chasm 3
"RrraaaAAAAAaaaagghhh!!!! What are you two doing here? Out-o my way!"

The Lancer Leader (CURST VALLEY 5, Snow White Inn)
 Receives a helmet from the Woodfolk leader.
- Search, loot (2,3) finds a treasure card
- Search, loot (6,2) finds a treasure card
- Search, loot (5,6) finds a treasure card
 Hands everything to Kabats.
- Search, loot (5,6) finds a treasure card

Feanor the Great Elf (RED WOODS 5, Small white campfire)
* Hide (3,4) Hides!
- Search, loot (3,4) finds a treasure card
- Search, loot (2,3) finds a treasure card
- Trade, Ally, (2,3) OFFER Gold + 5. Sell:
    Axe = 4 Gold
    Spears(2) = 12 Gold
    T7/T5 Warhorse = 22 Gold
  Net 43 GOLD
* Hire, ally (2,3) Price x2 accepts.
- Move Red Woods 4
Nothing arrives.
"Two for two, not bad searching."

Atalanta the Woods Girl (CURST VALLEY 5, Snow White Inn)
 Receives a treasure card from the Lancer leader.
- Search, loot (1,3) finds a treasure card
- Search, loot (1,2) finds L5/L4 horse
- Search, loot (3,1) finds a treasure card
 Hands over all this new-found stuff to Kabats.
- Search, loot (5,5) finds nothing
"That's a lot of searches before finding nothing!"

Haggr the Dwarf (MOLEHILL 6, White Dragon's Hoard & Pool of a red octopus)
Blocked by dragons.
"Not more terror from the skies!"


Sunset

LINDEN WOODS 5

Large white campfire

The two Company Commanders swap battle plans.

CHASM 3

The Magician, Berserker and Witch exchange more than a few harsh words.

CURST VALLEY 5
Snow White Inn

The Woods Girl, Swordsman his hirelings, Woodfolk, and Lancers think they did a good job of cleaning up.

HIGH PASS 1

The Amazon and her hireling keep very quiet.

MOLEHILL 6
White Dragon's Hoard
Pool of a red octopus

The Witch King, Dwarf and Wizard are dogged by dragons!

RED WOODS 4

The Great Elf and his hirelings scurry away from the warmth of the campfire.


Evening

Evening 48 orders are due Wednesday, November 16, 4:00 PM EDT.



MOLEHILL 6
White Dragon's Hoard
Pool of a red octopus

Round 1:

  1. ENCOUNTER STEP:
    1. Luring: the Witch King lures one dragon, the Dwarf lures the other.
    2. Random assignment: none.
    3. Deployment: none
    4. Actions:
      Willie prepares to cast Feiry Blast from the Sacred Statue and Purple from the clearing.
      Xelvonar prepares to cast Fiery Blast using an IV4* chit and Purple from the clearing.

  2. MELEE STEP:
    1. Selecting Targets: Xelvonar targets both dragons. Haggr targets his dragon. Willie targets both dragons.
    2. Spells take effect: none.
    3. Attacks/Maneuvers:
      The pair of dragons thrusts and swing.
      Willie thrusts his spell while charging on Shoes of Stealth.
      Xelvonar swings his spell while dodging with Move M5.
      Haggr smashes with Fight H5* while DUCKing T3*.
    4. Randomizing:
      The dragons (4) stay put while (2,1) (4,3) neither changes tactics.
    5. Resolving Attacks (in weapon length order):
      Willie intercepts the charging dragon, drm: +0-4= -4
      Willie undercuts the dodging dragon, drm: +0-4+4= 0
      Xelvonar intercepts the dodging dragon, drm: +4-4= 0
      Xelvonar neither undercuts nor intercepts the charging dragon.
      Haggr neither undercuts nor intercepts his target.
      The charging dragon intercepts Willie, drm: +4-3= +1.
      The dodging dragon neither undercuts nor intercepts Haggr.
    6. Inflicting Harm:
      No denizen can withstand a direct hit from an alerted Fiery Blast. The charging dragon is KILLED.
      Willie deals H harm to the dodging dragon, (5,5) Decreased ONE level. No effect.
      Xelvonar deals H harm to the dodging dragon, (3,5) Decreased ONE level. No effect.

  3. FATIGUE STEP: Haggr fatigues...

  4. DISENGAGEMENT: none

Round 2:

  1. ENCOUNTER STEP:
    1. Luring: none.
    2. Random assignment: none.
    3. Deployment: none
    4. Actions:
      Willie prepares to cast Feiry Blast from the Hidden Ring and Purple from the clearing.
      Xelvonar alerts the Living Sword with Fight M3*.

  2. MELEE STEP:
    1. Selecting Targets: obvious.
    2. Spells take effect: none.
    3. Attacks/Maneuvers:
      The dragon thrusts.
      Willie thrusts his spell while charging on Shoes of Stealth.
      Xelvonar swings his sword while dodging with Move M5.
      Haggr smashes with Fight H6 while DUCKing T3*.
    4. Randomizing:
      The dragon (5) shifts right while (3,4) not changing tactics.
    5. Resolving Attacks (in speed order):
      Willie undercuts the dodging dragon, drm: +0-4+4= 0
      Xelvonar intercepts the dodging dragon, drm: +2-4= -2
      Haggr neither undercuts nor intercepts his target.
      The dragon neither undercuts nor intercepts Haggr.
    6. Inflicting Harm:
      Willie deals H harm to the dragon, (1,3) Increased ONE level. The dragon is KILLED.

  3. FATIGUE STEP: none.

  4. DISENGAGEMENT: none

Willie scores 15 FAME and 15 NOTORIETY.


Midnight

Day 49 is regeneration day.



Purple magic invades the realm. All tiles with Purple Magic flip. The map has been updated to reflect this.



Day 49 orders are due Monday November 21, 2005 4:00 PM EDT.


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Updated: November 18, 2005


© 2005, Daniel W. Farrow IV, all rights reserved