Magic Realm Quest Game
4 phases to enter
FOOD to INN (Chapel)
ESCORT to INN (Guard)
Reward: 4 GOLD/clearing
The prevailing winds for day 20 are blowing toward the (6) Southeast.
The Pilgrim follows the Raider.
Swordsman (Red LINDEN WOODS 4, White Large Campfire) Chooses to go first.
Wizard (up in the air betwixt White MAPLE WOODS and White DARK VALLEY)
Black Knight (White RUINS 1)
The White Soldiers (White RUINS 1)
Druid (Red DARK VALLEY 5, Red Chapel)
Sorceror (White CURST VALLEY 2)
Raider (Red LEDGES 2)
Pilgrim ceases to follow.
Dwarf (White BORDERLAND 5, Red Cairns)
Amazon (White MAPLE WOODS 4)
Red BAD VALLEY 5
The Swordsman finds that the Order (5,3) take no notice of him.
White BORDERLAND 2
The hidden Amazon faces almost certain death at the hands of a host of dragons.
White BORDERLAND 5
The hidden Dwarf digs around that pile of rocks again.
White CAVERN 2
The hidden Raider and hidden Pilgrim face almost certain death in the form of two heavy flying dragons and one tremendous one.
White CURST VALLEY 5
The hidden Sorceror prepares to assassinate an evil leader yet again. Will it be the Red Company leader or the Red Patrol leader (6,6) (3,5), neither of whom notice him.
Red DARK VALLEY 2
The Druid enjoys an uneventful evening.
White DARK VALLEY 5
The Wizard (5,1) gets along with the rogues.
White RUINS 4
The White Soldiers, and Black Knight celebrate their victory over the Goblin King.
The Wizard has met all his requirements and completes his quest.
The prevailing winds for day 21 are blowing toward the (6) Southeast.
Evening 20 orders are due by noon, EST, Tuesday 4/8/03.
Updated: April 6, 2003
© 2003, Daniel W. Farrow IV, all rights reserved