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These are your manual skills, and determine how effective a fighter you are in unarmed combat, as well as your climbing and swimming abilities.

Martial Arts
Martial Arts is the main unarmed combat skill. Training this skill will allow you to not only hit more often, but increase the damage done on each hit. It depends 50% on agility, 20% on strength, and 20% on psychic.

Brawling
Brawling is a special attack that can be used in conjunction with other close combat skills. It is very effective, and on high levels can do quite a chunk of damage if applied correctly. Many non-specialists train this as it is quite cheap to learn, though not as effective as martial arts. Dependencies are 60% strength and 40% stamina.

Dimach
Dimach is your character's soul attack. It is extremely expensive to train and will only be effective on higher levels. It is the skill of compiling all your nano points into an "all or nothing" blow to your opponent. It depends 80% on sense and 20% on psychic.

Riposte
Riposte is the skilled martial artist's ability to turn damage back on the opponent. It works well both on melee and martial arts attacks. It depends 50/50 on agility and sense.

Climbing
This skill defines the angle of slope your character is able to climb, and at what speed. If continuously trained it can later be used to climb vertical surfaces. Dependencies are 50% agility, 30% stamina and 20% strength.

Swimming
While everyone on Rubi-Ka can swim,they don't all do it with the same skill. The swimming skill defines how long your character is able to hold its breath and how fast it swims. It depends 60% on stamina, 20% on agility, and 20% on strength.


Source: Official Anarchy Online Page


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